I believe the installation file is only around 20MB but supposedly the whole thing is 150GB and come release day I don't want to lose half the day downloading 150GB When you say you've downloaded the premium edition, is that just a small installation file or the complete package? I've downloaded the premium edition, almost time to dust off the old CH yoke and pedals! I'm curious what everyone will be using, I tend to fly the jetliners more than the small props so it will be interesting to see what types of add-ons are out there. And the Xbox version is coming along but so far no launch window. The first paid DLC expansion will include helicopters. VR support is coming later in the year on an experimental basis and will initially only work on HP's new windows mixed reality heaset with others coming later. In other news they announced some things regarding post-launch development.
MICROSOFT FLIGHT SIMULATOR 2015 MAC OFFLINE
They've talked up the AI quite a bit as it's being powered by azure (the main reasn there's limited offline function) so I would say it's just about as close to real as we're gonna get.
Likewise, will real SID/STAR plans be used by AI correlating to runway usage? Thinking about this as airports like ORD are evolving to a mostly multi-parallel runway setup, and you won't get the benefit of AFCAD overlay method (FS2002), or STAR runway method (FS2004/FSX) to activate multiple runways. Anyone know how AI behavior will evolve in FS2020? Will landing AI be assigned to multiple runways based on the volume of existing runways, rather than the direction they are coming from, and same with departing AI, assigning random runways rather than the closest open runway.